Steam Workshop Release

redhookjohn Community, News

Today marks the release of Steam Workshop support for Darkest Dungeon! We’ve always wanted to support mods for Darkest Dungeon, and going back to the Kickstarter, we listed it as a stretch goal. Though at the time we didn’t reach that level of funding, due to our success through Early Access, we decided to fully incorporate STEAM Workshop after release. …

If It Bleeds, We Can Kill It.

redhookjohn News

“No matter how much you think you love somebody, you’ll step back when the pool of their blood edges up too close.” -Chuck Palahniuk We know there’s been questions swirling around the upcoming DLC:The Crimson Court, and today we wanted to give you all a little insight into the carnivorous chaos that will come to the Estate.

Radiant Update Public Beta

redhookjohn Community, News

Build #17314 –  RADIANT UPDATE Overview: This update was built around two major pillars: Radiant Mode: Radiant Mode is a version of the game that is intended to take less time overall to complete than normal (“Darkest”) mode. The mode is still challenging–monsters have the same stats and nothing about permadeath has changed. But some gameplay rules have been flexed or …

Radiant Update – Community Survey and the Swine Skiver

redhookjohn Media, News

It’s February! The Radiant Update is shaping up quite nicely and it’s time to introduce the final champion monster: The Swine Skiver The porcine horrors of the Warrens delight in the manic cruelty of the hunt. There is no finer sport to the Pig-Men than the pursuit of screaming victims through the labyrinthine squalor of the Warrens.  Although their blood …

Radiant Update – The Squiffy Ghast

redhookjohn Community, Media, News

In our previous post on the Radiant Update we introduced the Bone Bearer, a new champion level monster waiting to be found in the ruins. We are continuing the introductions today with the the new champion monster that is coming to the Cove. Today we bring you the first look at the Squiffy Ghast. When the moon waxes terrible, aethereal …

Darkest Dungeon – Year One

redhookjohn Community, News

Darkest Dungeon released exactly one year ago today! Thanks to your support (which of course means a willingness to throw innocent heroes into harms way over and over and over again), the game has captivated over 1 million players on five different platforms. What began as a tiny nugget of an idea has become reality, and the thriving community around …

Hamlet for the Holidays

redhookjohn News

Where there is no imagination there is no horror. –Arthur Conan Doyle New PC/Mac/Linux update is live! The main purpose of this update was to merge back all the development done during the porting process to PS4. This should bring the PC/MAC/Linux up to date with the PS4/PSV builds. Build #16707 Added basic Controller support. Currently only uses PS4 Icons. …

Darkest Dungeon Update PS4 1.06 & VITA 1.05

redhookjohn Community, News

We’ve been working on getting a patch together for our PlayStation players that will contain all the outstanding issues since our release in September. This patch will roll out next week, but we wanted to share the change list with our players in advance. This should cover most, if not all, of the final touches we wanted to for our …

Another Life Joins the Red Hook Studio Ranks!

redhookjohn News

Red Hook is pleased to announce the hiring of Dana Fortier (@BigHotSneeze) as a senior game designer. Dana brings over a decade of experience in game design, including years of working alongside some of the other Red Hook staff in previous studios. He has worked at EA (Skate) and Microsoft, as well as Backbone Entertainment (Rifts, Death, jr. and Mad …

1 Million Copies and the Road Ahead

redhookjohn Media, News

With the recent launch on PlayStation 4 and PS Vita, Darkest Dungeon has now sold more than one million copies. We remember reading this article from Yacht Club Games, makers of the amazing Shovel Knight and appreciated their transparency about hitting 1MM copies. So this is a gesture to continue what they, and other developers, started. There are a lot …